Virtual Penalty Shoot
focuses on training penalty kicks with one character who is taking the kick
Unity Game Engine
UI / UX Design
Our team is working closely with clients in tight timeframe based development. We used Unity3D and Kinect to develop a real world penalty kick game where users can experience real world soccer.This game is developed based on the Game Development Life Cycle (GDLC) methodology. Results for alpha and beta testing showed that the target users are satisfied with overall game design and theme as well as the interactivity with the main character in the game.
Our AR/VR app portfolio demonstrates our development capabilities and expertise in utilizing innovative technologies to assist our customers in achieving their objectives. Here’s a look at the approach and solutions used to create exceptional AR/VR apps.